Comes into Play?
Thursday, December 11th, 2008on the mtgsalavation forums, i got mixed up in a discussion revolving the interaction between tidehollow sculler and call to heel.
the interaction in question is quite interesting. as a refresher, here’s the sculler’s ability:
When Tidehollow Sculler comes into play, target opponent reveals his or her hand and you choose a nonland card from it. Remove that card from the game.
When Tidehollow Sculler leaves play, return the removed card to its owner’s hand.
SO, player 1 plays tidehollow sculler which resolves and comes into play. the comes into play (CIP) ability is triggered and player 1 targets player 2. before this ability resolves, player 1 plays call to heel targeting his newly played sculler. by bouncing his sculler back to his hand before the “remove card” ability resolves there’s no card to be returned to player 2’s hand.
first, i want to say that this is a great combo and the observation of how the stack operates (Last in Frist Out) is a wonderful insight.
my question simply became one of whether the sculler’s “in play existence” would resolve prior to player 2’s card removal.
in my humble opinion, it’s an interesting question because it directly affects the interaction of the rules.
i really tried to go into detail so i encourage everyone to just let me konw what you think. i have no problem with being called crazy. i just think that this rule is a bit broken. like a clock that loses a second every 24 hours. not much but you’ll eventually notice that you’re showing up “unbelievably early” for appointments.
**Disclaimer**
i’ll admit that i’ve only played in about 12 limited events (seal + draft combined) for shards of alara, so my exposure to the conditions underwhich the situation is likely to arrise may be severly limited. meaning, it’s new to me.










