This past week, myself and 4 other friends made the 3 hour drive from Edmonton to Calgary for one of the 4 8-slot nationals qualifiers. In the weeks beforehand, I was testing every variation of Caw Blade possible, and I knew I wanted to play the best deck for this event. However, I was quite wary of the fact that I would be paired up against the mirror several times, and wanted to have an edge in that matchup.
On the Wednesday beforehand, I played a variant of Gerry Thompson’s Darkblade, which I liked. However, I lost in the finals to blue/white because I didn’t have a good plan for sideboarding, that is, I had lots of cards to put in, but so few to take out. This is an example of how not to give yourself the best shot at winning. I really liked the black splash for Inquisition of Kozilek and Creeping Tar Pit, but it still felt like the edge I had wasn’t enough to make the matchup decisively in my favour.
Sometime about midweek, my good friend (and recent PTQ winner) Brian told me of a Bant Caw blade deck that splashed green for Lotus Cobra and Explore. Apparently normal cawblade was one of your best matchups, because a turn 2 Cobra is so much better than a turn 2 stoneforge.
I kept the idea in the back of my mind, knowing that I really didn’t want to audible at the last minute, as I had been practicing with Darkblade and felt more or less comfortable with it, once I had wrinkled out the sideboard plan against blue-white.
On Thursday, I netdecked Gerry’s list for straight blue-white and went to another tournament, which I 3-0ed. The competition was not exactly fierce, and so I took my results their with a grain of salt. I liked hwo the deck played, but I still was unsure.
The one thing I knew I had going for me was that whatever I had been practicing, it had been some form of Caw-Blade. I knew how the mechanics of the deck worked, and despite the differences in colours, I knew I was a competent pilot who could do well with it. However, I did have to make a decision.
Friday night was a draft at Wizard’s, my local store. We had about ~20 people in the smalls store, but the draft fired with 8. The rest of us were testing for the day after. Since I was spending the night with some friends before we drove down the night before, I had brought my 2 binders of standard rares and of tournament-quality commons/uncommons. These binders effectively let me build any deck I need to on the fly. I tested the various cawblade mirrors and got to understand them more, and then Brian asked me if I had done anything with the bant deck. I told him I hadn’t, and that I was probably going to play Darkblade. He said I should sleeve it up and give it a few games just to try, and so I built the deck.
I was pretty amazed.
We started out testing against RUG. I was on the play. I cast a turn 2 Lotus Cobra. He cast a turn 2 Lotus Cobra. I cast Explore into a fetchland and a normal land, cast Preordain, cast Stoneforge Mystic, fetched and cast Mortarpod and killed his cobra. The game was won shortly thereafter.
Now obviously this was an example of a nut draw, but that in and of itself speaks volumes. The one thing that normal caw blade doesn’t have is a ‘nut draw’. Rather, you have a very consistent deck that does powerful things, but not absurdly powerful things. The Cobra package changes that. At the heart, you’ve still got the same old cawblade shell, but you’ve added more speed and explosiveness to the deck.
So I was really happy with that game. Obviously I realized that I wouldn’t always draw like that, but that fact that it could happen was what attracted me to the deck. We played some more matches and drew up the sideboard and this is what we came up with.
Snakes on a Blade
Besides the green splash, there are a few things which make this deck stand out from your typical cawblade deck.
Frost Titan is a card which was in the original version of the list that Brian had found, and after trying it out I was happy to leave it in. Being able to tap down opposing titans, Creeping Tar Pits, or even Gideon Juras proved to be invaluable, and the demi-shroud certainly helped as well. Some lists run Sphinx of Jwar Isle, but I’d much rather have a guy which can do combat with titans, and tap stuff down than full-fledged shroud. As well, who doesn’t love a Titan wielding a sword?
Instead of a second Sword in the mainboard, we run a Bonehoard. Because we run 7 more creatures than normal (4 Cobras and 3 Titans), Bonehoard is more effective. It also helps a great deal in the mirror if I need to take down a Gideon Jura in the late game, or if I just really want another sizeable blocker against aggro decks.
The deck’s mana base is a little awkward, if only because we have so many green sources and not a ton to use them for, but it works out reasonably well. Because of the mana acceleration provided by Lotus Cobra and Explore, this deck is less weak to Tectonic Edge than say Darkblade.
The sideboard is pretty straightforward, but one thing I like is the pair of Tectonic Edges. Note that we don’t ever board out lands for these; rather you treat them as spells so that our mana is still consistent. They’re obviously good against Valakut but also can be very helpful against control decks like Darkblade, espeilly if their game plan involves manlands.
So, after switch to the Bant version of cawblade, I was ready to go crush the tournament the next day.
Other than myself, the group that we brought down had a Valakut player, a blue-white caw blade player, a RUG player (who top 8ed) and a mono white eldrazi player. As soon as I heard about one person playing mono white, I tried to convince him to play Caw Blade but to no avail. Oh well, you can’t win ‘em all.
Round 1: vs Michael (Tezzeret Caw Blade)
In game 1, I never saw any extraneous artifacts so I assumed he was on plain old Darkblade. I get an early Stoneforge Mystic but he Inquisition of Kozileks away my Sword of Feast and Famine. However, I soon cast a Frost Titan and tap down his Tectonic Edge so that he can’t take me off double white for Gideon Jura. He then punts by casting a Squadron Hawk, which resolves, and then attempting to Go For the Throat my titan with no mana up. I cheerfully indicate that it’s countered and he succumbs to the combine power of Titan and my follow-up Gideon.
Sideboarding: Caw Blade
In this matchup, I board out Mortarpod, a Mana Leak, a Frost Titan and a Day of Judgment. Aside from Mana Leak, these cards don’t do nearly as much as some of the cards I have post-board, and in this style of deck I’d rather play more spells than leave leak mana open in this matchup.
I board in the second sword, because they’re most likely bringing in Divine Offerings or something like that, as well as Voltion Reins for either their sword or their planeswalkers, as well as Into the Roil and Condemn. Spot removal is very useful in this matchup if you can get them to spend their early turns on equipping someone with a Sword, and then you can prohibit them from untapping and get ahead.
On the draw, you can board out 1-2 more leaks for Tec-edges if you feel they’re warranted. In this match I brought 1 in.
In game 2, Michael leads off with a Stoneforge Mystic for Sword of Body and Mind. Because I can’t see him boarding in body and mind against me, I just assume he’s playing a 1/1 split and has Sword of Feast and Famine in his hand. I play a turn 2 Lotus Cobra, hoping to explode on turn 3, but to my surprise he plays a Contagion Clasp[. I didn’t know he was Caw-Tezz at that moment, so I concluded that he might have seem green mana game 1, and inferred that I would have Cobras and then have boarded in Clasps. Of course, he was not next-leveling me, and jut never drew them in game 1. He establishes a board of Squadron Hawks and starts pecking me to death, and when I finally land a Gideon he simply kills it with birds and a Celestial Colonnade. I can only survive being hit with sworded birds for so long and I fold without dealing him any damage.
In game 3, I keep a hand with double Lotus Cobra. My opponent, conveniently enough has double Go For the Throat to dispatch them. He tries to Memoricide me, and while I tank as to whether or not I should counter it he announces Frost Titan. Seeing as I have a titan in hand I snap counter. If any of you are playing with Memoricide, know that you don’t name a card until the spell has resolved, so as not to give away any extra information to your opponent. I stick the titan soon after and he resolves a Tezzeret, Agent of Bolas and starts using the +1 ability. He whiffs for several turns in a row while I add a gideon to my team, and tap down his Creeping Tar Pit. When Michael lands a Tumble Magnet and makes it a 5/5 with Tezzeret, I happily force the magnet to attack Gideon and ride my titan to victory.
1 – 0
Round 2: vs Chris (Black-Red Vampires)
Chris is one of the better players in Alberta, so I knew this game wasn’t going to be easy. In game 1, I have double Stoneforge Mystic, which fetch Mortarpod and Sword. The first mystic gets hit by a Lightning Bolt, while the second one sticks. I flash in the Sword and equip it to the germ token and bash in, untapping and forcing a discard. Searching for an answer, Chris activates Viscera Seer, saccing itself to scry. He scrys first, and then attempts to nug me for 2 with Kalastria Highborn. I call a judge and the judge tells him that he can’t do that. This is because you activate the seer’s ability by paying the cost (sacrificing a creature) and putting the ability onto the stack. Highborn triggers and its ability is put on to the stack above the scry ability, and must resolve first. Because it’s a may ability and Chris scryed first, it’s assumed that he didn’t pay for the highborn and by the time he’s already scryed, it’s too late as the ability has already resolved. With an active Sword, it wouldn’t have made much of a difference anyway and and I quickly take the game.
Against vampires, I board out Cobras, 2 leaks and a jace. They have so much removal that Cobra will die almost instantly, and it trades poorly in combat with things like Bloodghast and Viscera Seer. Leaks sometimes don’t do enough, but since I had seen Captivating Vampire in game 1, I reasoned that keeping one in would be better than the 4th Jace.
In game 2, I mulligan and keep a slow hand. Chris punishes me with a bunch of vampires, and I can’t stabilize. My notes show him going to 18 and then to 21, and me getting slaughtered, so it wasn’t very close.
Game 3 was where I determined I was running good enough to top 8. I’m on the play and I mulligan down to 5, and all those 5 cards are land. Begrudgingly, I keep 5 land, reasoning that I could hit an absolutely unplayable 4 and at least this way I can play most everything I draw. Chris starts off fast with a Viscera Seer, Kalastria Highborn and a Captivating Vampire. Luckily, I hit a Day of Judgment and reset the board. I then draw into a Jace, the Mind Sculptor, which brainstorms into a Kor Firewalker and Mortarpod. I suit up the firewalker, content to sit back and brainstorm for a few turns, and when Chris attacks me with a 2/2 vampire (I forget which one), I promptly block with my 2/3. To my chagrin, Chris casts a Crush. to force the trade. Eventually I hit a Squadron Hawk and Gideon, which gives me enough card advantage and firepower to win the game. If I could get there off of 5 land, there was nothing that could stop me on my way to nationals.
2 – 0
Round 3: vs Chris (different guy; Valakut)
In game one, Chris misses his 5th land drop with no Overgrown Battlement nor Lotus Cobra. This lets me get a Sword of Feast and Famine online pretty quickly, and force him to start discarding. He manages to eventually resolve an Avenger of Zendikar, but I force the attack with Gideon Jura, and since he doesn’t have a land immediately, I strat killing off plants with Squadron Hawks. I Assassinate the Avenger with gideon on the following turn and he has no gas to stop me.
Against Valakut, we want to be boarding out Squadron Hawks, because not only do they have Inferno Titan and perhaps Slagstorm, but they have enough pressure that you can’t just sit back on massive card advantage from Jace and Hawks and hope they run out of steam. We also want to board out the Bonehoard, as it really doesn’t do anything, along with a Frost Titan and a Gideon Jura. It might be correct to board out the second Gideon and keep in all the Frost Titans, but being able to soak up a hit from Avenger and friends is relevant enough that I don’t mind the 2/1 split postboard. The reason we board out some top-heavy cards is that the only way they really have to interact with our finishers is through their own finishers. If we focus more on ensuring that they don’t stick one of their bigger threats (or if they do, that they are delayed), we really only need 1 or 2 threats to finish the game. Finally, we board out Mortarpod if we don’t see Lotus Cobra, but if we do we leave it in.
From the board we want to add in all the copies of Flashfreeze, both Tectonic Edges, both Ousts, and the second Sword. The first two are pretty obvious, but Oust is really good against either their cobras or battlements, as it not only slows their mana production, but it gives them a semi-dead draw in the later turns. A turn 4 Overgrown Battlement is a lot worse than one on turn 2. The sword is good because they might bring in something along the lines of Natures Claim, and because we’re boarding out 2 equipment and we don’t want extra Stoneforge Mystics to not give us advantage.
In game 2, Chris misses his 5th and drop before drawing and casting a Cultivate. He then resolves a Primeval Titan, which is a lot less effective when his lands at the time were 5 forests and a mountain. He grabbed double Valakut, the Molten Pinnacle, and I happily locked down his Primeval with a Frost Titan. Not to be outdone in the haymaker department, Chris threw down an Avenger and dropped a land. I Ousted the avenger and then Stoneforged for a Sword, and attached it to Frosty. Unable to deal with my 8/8 titan, he quickly packed it in.
3 – 0
Round 4: vs Andrew (UW Cawblade)
Andrew leads off with a turn 2 Stoneforge Mystic for Sword, while I have a turn 2 Lotus Cobra. He quickly Mortarpods away my snake and I have to play my own Stoneforge for sword. I resolve my first hawk and get in good with my sword after chumping his, and although he has an Elspeth Tirel and triple Gideon Jura, my collonades and titans manage to take it down.
I sideboarded in much the same way as in round 1.
Game 2 was an interesting affair, with me having turn 2 Lotus Cobra, although it got Ousted twice. Andrew then cast a Gideon Jura and double Tectonic Edge me. I played a Gideon of my own but then he bricked on land and I was able to stabilize of my lands and lotus cobras to eventually kill him. I’m sorry if my notes were a little sparse but the matches were more intense than the brief notes I’ve marked down. However, this game does showcase one awesome thing about this deck. The cobra plan is so different than the stoneforge/squadron hawk plan that you have opponents who bring in things like Oust which while fine against the cobra plan, isn’t nearly as good against stoneforge, hawks, or various planeswalkers. The only card that’s really good against the cobra plan while not being totally divergent from their normal plan is Mortarpod. However, if your opponent fetches Mortarpod to deal with cobra, it means they’re not gettinf a sword to put pressure on you, and when you drop your own stoneforge you get to be the aggressor.
4 – 0
Round 5: vs Michel (UW Venser Control)
I’m excited, because a win here means I can double-draw into top 8. I start off with a strong opener: Lotus Cobra into Stoneforge Mystic, which gets Mana Leaked. Unfortunately I don’t hit my 4th land drop until several turns and Preordains have elapsed, while Michel is more than content to accumulate card advantage through a Jace Beleren while sitting behind a Wall of Omens. Once I get a Squadron Hawk online and equipped, Michel has a Tumble Magnet to stop me form getting it in. He finally resolves a Venser, the Soujourner, and continues to Flicker out his magnet, ensuring I can’t get in an attack. When he finally ultimates venser and starts casting a bunch of spells, while his Celestial Colonnades get in for damage, I know it’s game over.
Sideboarding: Non-Caw based control
So for this matchup I board out pretty much all my creature removal, as the only creatures I saw were Wall of Omens and manlands. So I bring out Mortarpod, Day of Judgment, as well as Bonehoard and one Stoneforge Mystic in favour of Voltion Reins, the Into the Roil, and 2 Tectonic Edge.
In game 2 Michel keeps a land-light hand and has no outs to me swining with unsworded hawks. Not much of a match.
In game 3 we have a slow control match, where I manage to stick a Jace, the Mind Sculptor and start fatesealing. When Jace gets to 13 loyalty, I put a Preordain on the bottom and Michel rips the [card]Jace Beleren to stay alive. He eventually gets a Venser the Soujourner and goes ultimate. This game was about as “draw-go” as you can get, and in the end the deck with 7 Jaces won the Jace war, and by extension the game.
4 – 1
Round 6: vs Mat (Aggro Valakut)
We both have relatively slow starts, and Mat misses his 4th land drop. I try and get ahead with a jace but it quickly dies to a burn spell. Mat hits his 4th land drop, but he only has one forest, and I cast a Frost Titan to lock him out of his only green source and the game.
For sideboarding, I boarded the same way as round 3, except I took out Explores and 2 leaks for Kor Firewalkers, Condemn and the Sylvok Lifestaff. These cards are much better agains the aggro plan while shaving off some of the slower, less effective cards.
In game 3, I mulligan to 6 and keep possibly the ideal 6 card hand. I keep Seachrome Coast, Razorverge Thicket, double Oust[card], [card]Kor Firewalker and Stoneforge Mystic. I throw down an early firewalker, and hit my land and Oust his [/card]Lotus Cobra[/card] and fetch Sword of Feast and Famine. I put the sword on the Firewalker, and start swinging in for huge value. He eventually draws a Tumble Magnet to stall, but I eventually just wear down the counters and get through for my souped-up firewalker.
5 – 1
Round 7: vs Adrian (Valakut)
I’m in 6th, paired against the 5th place guy and we intentionally draw. I’m reasonably confident I’m in for top 8.
5 – 1 – 1
When everything is said and done, Jason Ness (the TO) informs everyone that one person at 5-1-1 did not make top 8. He reads them off in descending order and slowrolls us on the 8th seed, by thanking the judges and players and doing announcements just before he makes the announcement. Thankfully, he calls my name and I’m headed for nationals this summer in Toronto.
Because this was a large nationals qualifier, we didn’t play out the top 8. My good friend Attila also made top 8 with RUG, so we were happy that we’d have 4 people from our store headed to nationals this summer.
The deck played very well, and my only loss was to a great player with a great deck. I’m certainly looking forward to trying the Venser deck out once I can get some Vensers of my own. I felt noticeably ahead at almost all times in the mirror, and Frost Titan did more than his fair share of work. If I could change anything, I would probably cut a green source, most likely a Verdant Catacombs for another white source, perhaps a Stirring Wildwood or just another basic plains. Other than that, the deck performed extremely well and I highly recommend it to anyone playing in their local nationals qualifiers in the coming weeks.
I’d love to give a shout out to my testing group from Wizard’s Comics: Attila, for grinding MWS matches with me for hours on end in the preceding weeks; Brian, for convincing me to try the deck and helping me with the sideboard; Stephen, for driving all of us down to Calgary despite the horrid road conditions, and everyone else for helping me along the way – you guys are awesome.
If you have any questions about Bant cawblade, or anything else, feel free to post in the comments below, or email me at zak-AT-power9pro.com or via twitter at www.twitter.com/zturchan.