Kicking Off the Standard Season

April 29th, 2010 by Mike

Here we go again. It’s another season here on the PTQC and the grinding begins this weekend at the TCGPlayer 5k in Boston followed by a Sunday Funday PTQ. Right now, public enemy #1 is UW Tapout; a deck that you can barely damage in the early game and is nigh untouchable in the mid-late [...]

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Book Reviews: Agents of Artifice by Ari Marmell

April 12th, 2009 by zak

Well, to all my loyal readers out there, I’ve returned from my excursion to South America.  It was a life-enriching experience, and I do urge you to sometime visit Machupicchu and the Galapagos, as they are simply amazing.  You can expect to see a small feature about this trip within the next day or so, [...]

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Final Conflux Cards – Batch 09

January 27th, 2009 by joe

Aerie Mystics – 4W Creature – Bird Wizard (Uncommon) Flying {1}{G}{U}: Creatures you control gain shroud until end of turn. 3/3 Sick card for limited.  This guy will only randomly (or against poor players) counter removal, but may require double removal for an opponent to break through and kill a key dork.  He’s a big [...]

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New Conflux Cards – Batch 08

January 23rd, 2009 by joe

Asha’s Favor – 2W Enchantment – Aura (Common) Enchant creature Enchanted creature has flying, first strike, and vigilance. #2/145 Auras are traditionally 241 fodder, setting yourself up for a loss of card advantage.  However, certain auras are powerful enough (or recursive like rancor) that they mitigate this inherent problem.  Take Lightning Talons, for instance.  This [...]

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New Conflux Cards – Batch 07

January 21st, 2009 by joe

Celestial Purge – 1W Instant (Uncommon) Remove target red or black permanent from the game. “Our spirit is stronger and cannot be broken; you cannot outlast us, and we will defeat you” – Bant Credo Wowzers.  This is a welcome addition to white, I’d say.  Especially alongside something like painter’s servant, I’d think.  In fact, [...]

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New Conflux Cards – Batch 06

January 19th, 2009 by joe

Constricting Tendrils – U Instant (Common) Target creature gets -3/0 until end of turn. Cycling {2} There’s a number of similar -3/-0 effects which have appeared throughout the years, such as torpor dust, torment, greel’s caress, bewilder, dizzy spell… heck even elven palisade I guess.  I’m of the opinion that the thing they all tend [...]

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New Conflux Cards – Batch 05

January 14th, 2009 by joe

Darklit Gargoyle – 1W Artifact Creature – Gargoyle (Common) Flying {B}: Darklit Gargoyle gets +2/-1 until end of turn. 1/2 Okay, so this guy isn’t terrible as an artifact armored pegasus with a cooler creature type.  Evasiveness is still mucho bueno in limited.  The pump ability is good gravy here, making him a fine creature [...]

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New Conflux Cards – Batch 04

January 12th, 2009 by joe

Paragon of the Amesha – 2W Creature – Human Knight (Uncommon) First strike {W}{U}{B}{R}{G}: Until end of turn, Paragon of the Amesha gets +3/+3, gains flying and lifelink, and becomes an Angel in addition to its other creature types. 2/2 Let’s see.  Another first strike gray ogre, so it’s playable at worst.  If you happen [...]

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New Conflux Cards – Batch 03

January 9th, 2009 by joe

Court Homunculus – W Artifact Creature – Homunculus (Common) Court homunculus gets +1/+1 if you control another artifact. 1/1 At best, he’s non-legendary Isamaru.  At worst, he’s eager cadet that dies to naturalize.  I’m thinking he’s a bit player in a very narrow archetype.  Not seeing him doing a lot outside of 40-card formats.  Neat creature [...]

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New Conflux Cards – Batch 02

January 6th, 2009 by joe

Gleam of Resistance – 4W Instant (Common) Creatures you control get +1/+2 until end of turn. Untap those creatures. Basic landcycling {1}{W} I like it.  A scary effect in white which should win you a game or two at the pre-release.  The landcycling cycle is very very good this time around.  There’s a few more [...]

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New Conflux Cards – Batch 01

December 31st, 2008 by joe

In the past, I’ve done “snap judgment” first impressions of spoiled cards as they appear on the interweb.  I got a late start on the Conflux spoiler, but here’s my first impressions of the initial 27 cards spoiled by mtgsalvation.  After each card, I give my impression along with (usually) some indication of how likely [...]

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