Kangee, Aerie Keeper EDH with Scars of Mirrodin

I cracked open my box of Scars of Mirrodin and was really excited about all of the cool new cards that will make EDH more fun. Ezuri Renegade Leader, Geth Lord of the Vault, Kemba Kha Regent, and Skithiryx the Blight Dragon were the new generals waiting to command an army and I was ready to oblige. I use black a lot in EDH and wanted to stay away from it so I decided to build off of our equipment loving cat and put together a Mono-White Kemba deck. Armed with swords and jittes and armor, Kemba was rather unimpressive. I did not put much effort into the build and ended up with a deck that wasn’t as fun as I wanted. I decided to put EDH on the back burner and played in a coupled of FNM draft events, built a budget standard deck, and played some Call of Duty. I was thinking about how good Contagion Clasp was in limited and it hit me; why not an EDH deck that makes use of Proliferate? Now that seemed more fun than gearing up death kitty.

Proliferate reads:  “You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.”  I checked my Big Ol’ Binder of Legends and looked at my options.  The first thing that jumped at me was Experiment Kraj.  This ooze mutant just screamed potential.  The other Legend that seemed awesome to me was Kangee, Aerie Keeper.  I decided to go the route of Big Bird beats.  The basic game plan is play Kangee with kicker and use proliferate to make my flying army huge.

My first goal was to pick up all the goodies with Proliferate that would turn Kangee into BALCO for birds.  There are only six cards with Proliferate currently and I ended up using five of them:

This was a good place to start.  I decided against Throne of Geth since I felt that most of my artifacts would play an important role but I could definitely find room for it.  Double bonus!  Thrummingbird is a…. yeah a bird.  Next up was finding the rest of the flock.

This seemed like a good core for the deck.  I figured these birdies would be enough to give Alfred Hitchcock nightmares.  A few other creatures that play nice with our bird theme will also make the cut; Jotun Owl Keeper, Pride of the Clouds, and Soraya the Falconer.  The Owl Keeper works well with Proliferate.  I also wanted to point out that due to Oracle errata, cards like Soraya end up doing things a bit different that originally printed.  “Falcon” is no longer a recognized creature type so Soraya instead gives her bonus to Birds.  Another interesting change is that Kangee is now a Bird Legend so his feather counters pump him up too.  The only other creature in the deck is Weathered Wayfarer who helps us find our ever so important land.

I next wanted to include cards that work well with my tribal theme.

All of these goodies turn my Birds into beat-down machines.  Mimic Vat and True Conviction are not tribal, but I wanted to use new cards from Scars so in they go!  I needed more ways to take advantage of Proliferate so I added Coalition Relic, Energy Chamber, Everflowing Chalice, Lux Cannon, and Sigil of Distinction.  All that was left to add was tutoring and removal.

Removal:

Tutors:

I still had some space so I decided to bring in some card drawing and some defence.  Compulsive Research, Leyline of Sanctity, Lightning Greaves, and Skullclamp.

Land Time!

This list does a good job showcasing the new mechanic, Proliferate.  I am very happy with many of the interactions.  I am always looking for feedback so leave any comments, suggestions or criticisms below.

5 thoughts on “Kangee, Aerie Keeper EDH with Scars of Mirrodin”

  1. Did you consider Emeria Angel?

    While not a bird herself, she spits out birdies for Kangee to buff the heck out of.

  2. I love the bird concept, def one of my favorite tribal groups. How about Battle Screech? Works wonders with Opposition!

  3. @ Mike I love the idea of adding the Angel. She plays really nice with Land Tax. I am thinking of cutting Aven Squire for it.

    @Colin Battle Screech does work well w/Opposition but it seems like it would be stuck in my hand if I did not have the enchantment out. It is a possibility. I will sub it in and see how it works.

    Thanks for the input! Keep it comming.

  4. Thanks! This is more of a multiplayer deck. I am having fun with it but I still need to tweak some things.

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